Ballistics & Wind Physics
Gravity drop, quadratic drag and the lag-time rule for crosswind drift — the three forces that bend every shaft.
- Drop at 70 m
- ≈ 6.8 m
- Speed lost
- ≈ 8%
Precision Physics Range · Season 2026
Teamstoviewticker is a forest-range archery simulator driven by a real ballistics engine. Draw strength sets launch velocity, your sight picture sets the launch angle, gravity pulls, drag bleeds speed and a live crosswind pushes every shaft off line. Ten arrows. One scorecard. No luck — only physics.
Live Simulator
Pick a distance, choose the wind regime and shoot the 10-arrow challenge. Your sight is calibrated for a full draw in still air — anything less than 100% draw, or any crosswind you ignore, shows up on the face.
Range is live. Aim at the gold and press and hold to draw.
Training Briefings
Each briefing unpacks one layer of the engine you just shot against — with the equations, the numbers and the drills to turn a 7 into a 9.
Gravity drop, quadratic drag and the lag-time rule for crosswind drift — the three forces that bend every shaft.
Stored limb energy, transfer efficiency and why a 2% short draw at 70 m drops you a full two rings.
Sight calibration, angular error budgets and how 0.05° of elevation equals one ring at 70 m.
Clock-face crosswind values, gust timing and air-density shifts across the season.
Mean point of impact, radial spread and a data-driven progression plan built on your scorecards.
Engine Specification
No canned animations and no random hit tables. Every arrow is integrated step by step, 500 times per simulated second, from nock to face.
Hold time builds draw fraction d from 0 to 1 over 1.35 s. Launch velocity is v₀ = 62 × d m/s, so kinetic energy scales with d².
A solver finds the sight-mark angle that lands a full-draw arrow in the gold in still air. Your aim adds elevation and direction on top.
Gravity, quadratic drag on air-relative velocity and a fletching-coupled crosswind term act every 2 ms until the arrow reaches the target plane.
Radial distance from centre, minus the shaft radius for line-cutters, is mapped to a ring from 10 down to 1, with the inner half of the 10 recorded as an X.
Core Equations
a = g + (−k · |v − w| · (v − w))k = 0.0012 m⁻¹ · lateral × 1.6score = 10 − ⌊ (r − r_shaft) / (D_face / 20) ⌋| Distance | Face | Ring width | 10-ring Ø |
|---|---|---|---|
| 18 m | 40 cm | 2.0 cm | 4.0 cm |
| 30 m | 80 cm | 4.0 cm | 8.0 cm |
| 50 m | 80 cm | 4.0 cm | 8.0 cm |
| 70 m | 122 cm | 6.1 cm | 12.2 cm |
| 90 m | 122 cm | 6.1 cm | 12.2 cm |